I’ve had a minor annoyance over the last year working on my Unity project: the screen canvas is visible in the Unity Editor scene view, and intercepts any clicks within the scene view that cross over the canvas. I finally decided to see if there is a way to remove it from the scene view without removing it from the scene altogether.
Disable the Gizmo #
Hide the entire Layer #
Now the UI doesn’t block and intercept my clicks in the scene view.
But one needs to keep in mind that now all items in the UI layer are invisible in the scene view, not just the screen canvas.